Game director Corinne Busche notes offline play has been a "really big request" and reaffirms the lack of microtransactions.
Game director Corinne Busche has also revealed that the upcoming action RPG will have a level cap of 50.
BioWare's development team will answer questions on its official Discord after the avalanche of details revealed this week.
When selecting a Specialization for your character, you can customize the finer details to make some mechanics less challenging.
Players can opt for an Elven, Dwarven, Human or Qunari Lineage, obtain different buffs depending on their faction and more.
Players will also have access to an extensive skill tree and can choose to specialize in more damage against specific foes, healing, and more.
BioWare and EA's fantasy action RPG will launch for PlayStation 5, Xbox Series X/S, and PC this Fall.
"We wanted to give each character their own flavour, or their own style, of romance," says creative director John Epler.
Game director Corinne Busche also indicates that companions could die based on players' actions, similar to Mass Effect 2.
"Everything is hand-touched, hand-crafted, very highly curated," says director Corinne Busche.
"We’ll have more to share on exact performance as we finish development in the coming months," EA says.
BioWare and EA have showcased 20 minutes of gameplay footage for the action RPG, which is due out this Fall for PC and consoles.
Check out where Neve Gallus, a detective and one of the companions in the upcoming RPG, resides ahead of today's gameplay reveal.
Players can decide origin stories for their custom characters, with factions including the Antivan Crows, Gray Wardens, and more.
Minrathous, the capital of the Tevinter Imperium, looks gorgeous ahead of the RPG's extended gameplay reveal on June 11th.
BioWare has shared a new screenshot from the action RPG ahead of its upcoming gameplay reveal.
A gameplay reveal of the action RPG is scheduled for June 11, where BioWare will showcase the game's opening.
BioWare general manager Gary McKay also teased that "the Dread Wolf is not the only god players need to be worried about.”
"It was most important for us to have a title that was authentic to the companions that are the heart of this adventure we’ve created."
The ability wheel offers many "strategic possibilities" and "powerful combinations of abilities between players and their companions."