Shakedown: Hawaii Creator Says Game Isn’t Inspired by GTA, Sees Open World as Genre of Its Own

Brian Provinciano thinks open world goes behind just GTA nowadays.

Posted By | On 08th, May. 2019

Shakedown Hawaii

Without a doubt, one of the most influential franchises in gaming history is Grand Theft Auto. Specifically, Grand Theft Auto 3, and its open world sandbox model with bags of side content. While other genres are on the rise, you can still see seeds of GTA in most major AAA releases even to this day. There’s less talk about the titles before the third one, which were also open world, but in a top down style and less over-the-top. There’s been a resurgence of sorts in that style, however, with games like Retro City Rampage, the upcoming American Fugitive, and the recently released Shakedown: Hawaii. But with the latter, creator Brian Provinciano actually thinks that idea of inspiration is somewhat limiting.

Sitting down in an interview with OnlySP, Provinciano talked about various aspects of Shakedown: Hawaii– largely its pointed satire at current gaming trends mixed with a retro style. But when it came to speaking about about the influence of GTA, he said the game wasn’t really inspired by it that much, and that he sees the open-world genre as more of a medium in and of itself to build games and stories.

“Years of playing and enjoying open-world games are in my DNA, but I didn’t reference and wasn’t inspired by any in its creation,” he said. “I approached Shakedown as a blank canvas. As I wrote the story satirizing consumer life, the characters and missions simply evolved from there. As I played in the world, ideas for gameplay grew organically. For example, ‘Wow, shooting a flamethrower from a go-kart is fun! I should try to build a mission around this!’

“Grand Theft Auto III‘s impact on the open-world genre and video game industry as a whole can’t be understated. It planted the genre firmly into new territory, and I’d say that GTA III influenced the modern era of gaming as much as Super Mario Bros. influenced the 8- and 16-bit eras. However, at this point, I just see the open-world genre as a medium to build a story and game on top of.”

Shakedown: Hawaii is available now for PlayStation 4, Switch, PC, and the PlayStation Vita. A 3DS version of the game is slated to come at a later date.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Square Enix Says it Will “Shift to a Multiplatform Strategy”

Square Enix Says it Will “Shift to a Multiplatform Strategy”

"We will create a global environment that allows more customers to enjoy our major franchises and AAA titles, ...

Final Fantasy 7 Rebirth and Final Fantasy 16 Sales “Did Not Meet Our Expectations” – Square Enix

Final Fantasy 7 Rebirth and Final Fantasy 16 Sales “Did Not Meet Our Expectations” – Square Enix

Though both games received critical acclaim, neither has been able to generate enough profits to meet Square E...

Final Fantasy 16 Peaks at Over 22,000 Concurrent Steam Players Upon PC Release

Final Fantasy 16 Peaks at Over 22,000 Concurrent Steam Players Upon PC Release

Square Enix's action title has released for PC after spending over a year as a PlayStation 5 exclusive.

Nintendo and The Pokemon Company Are Suing Palworld Developer Pocketpair for Patent Infringement

Nintendo and The Pokemon Company Are Suing Palworld Developer Pocketpair for Patent Infringement

"This lawsuit seeks an injunction against infringement and compensation for damages on the grounds that Palwor...

God of War Ragnarok’s PC Version Will Feature New Gameplay Settings, Also Coming to PS5 and PS4

God of War Ragnarok’s PC Version Will Feature New Gameplay Settings, Also Coming to PS5 and PS4

Players will finally be able to tone down the frequency of companion tips for puzzles, while an audio descript...

A Quiet Place: The Road Ahead Dev Diary Details Intense Stealth Gameplay

A Quiet Place: The Road Ahead Dev Diary Details Intense Stealth Gameplay

Lead game designer Manuel Moavero reveals details on the core mechanics that will form the spine of Stormind G...